Saturday, December 21, 2019

Video Games Have Become A Real Influence On The Curriculum...

Through the decades, the video game industry has rapidly improved the technology to home gaming. Video games have become a real influence on the curriculum of the modern entertainment industry. Video game campaigns have a very strategized, but hidden way of luring people to buy their product. I believe that the way that they use social influence like Facebook or twitter to spread the word that their new video game is coming. Social influence is a huge way to advertise and seduce the video game obsessed population to purchase their product. They also seem to use perception and sensation during commercials as they show previews of the game and start the new upgrades to last year s game. Furthermore, they show critics reviews in big bold letters to show the audience that these big name brands like Ubisoft, Konami, and Capcom who support the game. The advanced technology of vibration and action make it hard for young video game entrepreneurs not to buy the new game. People can also be influenced by stress and emotion.Video game campaigners use scientific studies on how video games affect psychological disorders and they make sure to state those studies in the commercials and reviews on the new games. As you can see psychology has a lot to do with our everyday lives, and with companies trying to attract their target audience. Some video games help psychological disorders such as autism, anxiety depression and PTSD. Jeff Cattel states that â€Å"Developers have already designedShow MoreRelatedThe Effects Of Electronic Devices On Children And Adolescents Essay1464 Words   |  6 Pageshours per day on the weekends† (Kappos, A.D. pg. 556) on computer games, viewing videos, watching television and internet surfing to name a few. 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